In this paper, we propose a highly accurate inpainting algorithm which reconstructs an image from a fraction of its pixels. Our algorithm is inspired by the recent progress of non-local image processing... Read more »
Image completion techniques aim to complete selected regions of an image in a natural looking manner with little or no user interaction. Video Completion, the space–time equivalent of the image completion problem,... Read more »
Kidd explains why the IoT and big data will play major roles in storage, why Dockers will become strategic, and why it's all about control in hybrid clouds. Read more »
We present a method for capturing the skeletal motions of humans using a sparse set of potentially moving cameras in an uncontrolled environment. Our approach is able to track multiple people even... Read more »
Precipitation forecast verification is essential to the quality of a forecast. The Gaussian mixture model (GMM) can be used to approximate the precipitation of several rain bands and provide a concise view... Read more »
Volume caustics are high-frequency effects appearing in participating media with low opacity, when refractive interfaces are focusing the light rays. Refractions make them hard to compute, since screen locality does not correlate... Read more »
Combining procedural generation and user control is a fundamental challenge for the interactive design of natural scenery. This is particularly true for modelling complex waterfall scenes where, in addition to taking charge... Read more »
The community structure of graphs is an important feature that gives insight into the high-level organization of objects within the graph. In real-world systems, the graph topology is oftentimes not static but... Read more »