Scalable Partitioning for Parallel Position Based Dynamics

We introduce a practical partitioning technique designed for parallelizing Position Based Dynamics, and exploiting the ubiquitous multi-core processors present in current commodity GPUs. The input is a set of particles whose dynamics... Read more »

T-SAH: Animation Optimized Bounding Volume Hierarchies

We propose a method for creating a bounding volume hierarchy (BVH) that is optimized for all frames of a given animated scene. The method is based on a novel extension of surface... Read more »

Self Tuning Texture Optimization

The goal of example-based texture synthesis methods is to generate arbitrarily large textures from limited exemplars in order to fit the exact dimensions and resolution required for a specific modeling task. The... Read more »

Morse complexes for shape segmentation and homological analysis: discrete models and algorithms

Morse theory offers a natural and mathematically-sound tool for shape analysis and understanding. It allows studying the behavior of a scalar function defined on a manifold. Starting from a Morse function, we... Read more »

SmartAnnotator An Interactive Tool for Annotating Indoor RGBD Images

RGBD images with high quality annotations, both in the form of geometric (i.e., segmentation) and structural (i.e., how do the segments mutually relate in 3D) information, provide valuable priors for a diverse... Read more »

Template Assembly for Detailed Urban Reconstruction

We propose a new framework to reconstruct building details by automatically assembling 3D templates on coarse textured building models. In a preprocessing step, we generate an initial coarse model to approximate a... Read more »

A Dimension-reduced Pressure Solver for Liquid Simulations

This work presents a method for efficiently simplifying the pressure projection step in a liquid simulation. We first devise a straightforward dimension reduction technique that dramatically reduces the cost of solving the... Read more »

Layer-Based Procedural Design of Façades

We present a novel procedural framework for interactively modeling building façades. Common procedural approaches, such as shape grammars, assume that building façades are organized in a tree structure, while in practice this... Read more »

Recent Advances in Facial Appearance Capture

Facial appearance capture is now firmly established within academic research and used extensively across various application domains, perhaps most prominently in the entertainment industry through the design of virtual characters in video... Read more »

Guiding Image Manipulations using Shape-appearance Subspaces from Co-alignment of Image Collections

We propose a system to restrict the manipulation of shape and appearance in an image to a valid subspace which we learn from a collection of exemplar images. To this end, we... Read more »