We present a method for joint analysis and synthesis of geometrically diverse 3D shape families. Our method first learns part-based templates such that an optimal set of fuzzy point and part correspondences... Read more »
Images remain the most popular medium to capture our surroundings. Although significant advances have been made in developing image editing tools, the key challenge is to intelligently account for missing depth information.... Read more »
Detecting changes in scenes is important in many scene understanding tasks. In this paper, we pursue this goal simply from a pair of image recordings. Specifically, our goal is to infer what... Read more »
We present a robust method for capturing articulated hand motions in realtime using a single depth camera. Our system is based on a realtime registration process that accurately reconstructs hand poses by... Read more »
As humans, we regularly associate shape of an object with its built material. In the context of geometric modeling, however, this inter-relation between form and material is rarely explored. In this work,... Read more »
We present an example based geometry synthesis approach for generating general repetitive structures. Our model is based on a meshless representation, unifying and extending previous synthesis methods. Structures in the example and... Read more »
This paper introduces a new approach to automatically generate pure quadrilateral patch layouts on manifold meshes. The algorithm is based on a careful construction of a singularity graph of a given input... Read more »
Establishing point correspondences between shapes is extremely challenging as it involves both finding sets of semantically persistent feature points, as well as their combinatorial matching. We focus on the latter and consider... Read more »
In the digital world, assigning arbitrary colors to an object is a simple operation thanks to texture mapping. However, in the real world, the same basic function of applying colors onto an... Read more »