Mesh Sequence Morphing

Morphing is an important technique for the generation of special effects in computer animation. However, an analogous technique has not yet been applied to the increasingly prevalent animation representation, i.e. 3D mesh... Read more »

Projective Blue-Noise Sampling

We propose projective blue-noise patterns that retain their blue-noise characteristics when undergoing one or multiple projections onto lower dimensional subspaces. These patterns are produced by extending existing methods, such as dart throwing... Read more »

Interactive Sketch-Driven Image Synthesis

We present an interactive system for composing realistic images of an object under arbitrary pose and appearance specified by sketching. Our system draws inspiration from a traditional illustration workflow: The user first... Read more »

IBM, Hootsuite Partner on Cloud, Social Integration

IBM announces a new partnership with Hootsuite to integrate its App Directory and other technology into IBM's SoftLayer cloud infrastructure. Read more »

Why Google Created a Mothership to Oversee Itself

NEWS ANALYSIS: Google was simply too big to be just plain Google. It had to create a new business entity to keep everything in order for investors. Read more »

IBM Moves Tractor Supply Company to the Cloud

IBM announced deals with major retailers, including Tractor Supply Company, to move key operations to the cloud and mobilize employees. Read more »

A one-dimensional homologically persistent skeleton of an unstructured point cloud in any metric space

Real data are often given as a noisy unstructured point cloud, which is hard to visualize. The important problem is to represent topological structures hidden in a cloud by using skeletons with... Read more »

Fast and Exact (Poisson) Solvers on Symmetric Geometries

In computer graphics, numerous geometry processing applications reduce to the solution of a Poisson equation. When considering geometries with symmetry, a natural question to consider is whether and how the symmetry can... Read more »

Quaternion Julia Set Shape Optimization

We present the first 3D algorithm capable of answering the question: what would a Mandelbrot-like set in the shape of a bunny look like? More concretely, can we find an iterated quaternion... Read more »

Learning class-specific descriptors for deformable shapes using localized spectral convolutional networks

In this paper, we propose a generalization of convolutional neural networks (CNN) to non-Euclidean domains for the analysis of deformable shapes. Our construction is based on localized frequency analysis (a generalization of... Read more »