The investigation of hemodynamic information for the assessment of cardiovascular diseases (CVDs) gained importance in recent years. Improved flow measuring modalities and computational fluid dynamics (CFD) simulations yield in reliable blood flow... Read more »
We propose an optimization framework for 3D printing that seeks to save printing time and the support material required to print 3D shapes. Three-dimensional printing technology is rapidly maturing and may revolutionize... Read more »
Relatively recently it has become apparent that providing human kind with a better healthcare requires personalized, predictive and integrative medicine, for which the building of virtual physiological human (VPH) framework accessible via... Read more »
We address the problem of robust and efficient treatment of element collapse and inversion in corotational FEM simulations of deformable objects in two and three dimensions, and show that existing degeneration treatment... Read more »
Molecular visualization is often challenged with rendering of large molecular structures in real time. We introduce a novel approach that enables us to show even large protein complexes. Our method is based... Read more »
The dynamic simulation of mechanical effects has a long history in computer graphics. The classical methods in this field discretize Newton's second law in a variety of Lagrangian or Eulerian ways, and... Read more »
Clouds are important components of the fascinating natural images. However, extracting cloud shapes from images remains a challenging task. This paper presents a calculation method for estimating the shape of a cumulus... Read more »
We present a soft shadow rendering algorithm that is general, efficient and accurate. The algorithm supports fully dynamic scenes, with moving and deforming blockers and receivers, and with changing area light source... Read more »
We present a photon splatting technique which reduces noise and blur in the rendering of caustics. Blurring of illumination edges is an inherent problem in photon splatting, as each photon is unaware... Read more »
Voxel-based rendering has recently received significant attention due to its potential in the context of efficiently rendering massively large and highly detailed scenes. Unfortunately, few scenes are available in the form of... Read more »