IsoMatch: Creating Informative Grid Layouts

Collections of objects such as images are often presented visually in a grid because it is a compact representation that lends itself well for search and exploration. Most grid layouts are sorted... Read more »

Database-Assisted Object Retrieval for Real-Time 3D Reconstruction

In recent years, real-time 3D scanning technology has developed significantly and is now able to capture large environments with considerable accuracy. Unfortunately, the reconstructed geometry still suffers from incompleteness, due to occlusions... Read more »

3D Fabrication of 2D Mechanisms

The success of physics sandbox applications and physics-based puzzle games is a strong indication that casual users and hobbyists enjoy designing mechanisms, for educational or entertainment purposes. In these applications, a variety... Read more »

State of the Art in Hand and Finger Modeling and Animation

The human hand is a complex biological system able to perform numerous tasks with impressive accuracy and dexterity. Gestures furthermore play an important role in our daily interactions, and humans are particularly... Read more »

Jointly Optimized Regressors for Image Super-resolution

Learning regressors from low-resolution patches to high-resolution patches has shown promising results for image super-resolution. We observe that some regressors are better at dealing with certain cases, and others with different cases.... Read more »

Optimal Spline Approximation via ℓ0-Minimization

Splines are part of the standard toolbox for the approximation of functions and curves in ℝd. Still, the problem of finding the spline that best approximates an input function or curve is... Read more »

Photorealistic rendering of mixed reality scenes

Photo-realistic rendering of virtual objects into real scenes is one of the most important research problems in computer graphics. Methods for capture and rendering of mixed reality scenes are driven by a... Read more »

Hardware-Based Non-Photorealistic Rendering Using a Painting Robot

We describe a painting machine and associated algorithms. Our modified industrial robot works with visual feedback and applies acrylic paint from a repository to a canvas until the created painting resembles a... Read more »

Generating Design Suggestions under Tight Constraints with Gradient-based Probabilistic Programming

We present a system for generating suggestions from highly-constrained, continuous design spaces. We formulate suggestion as sampling from a probability distribution; constraints are represented as factors that concentrate probability mass around sub-manifolds... Read more »

Interactive Disassembly Planning for Complex Objects

We present an approach for the automatic generation, interactive exploration and real-time modification of disassembly procedures for complex, multipartite CAD data sets. In order to lift the performance barriers prohibiting interactive disassembly... Read more »