Google Technical Paper Explains How to Speed Up Cloud App Deployments

Google releases a technical paper that explains how to automate the deployment of custom image builds for cloud applications. Read more »

Microsoft Issues Major StorSimple Hybrid Cloud Storage Update

StorSimple is now available for customers of the company's secure Azure Government cloud service and supports non-Azure cloud storage providers. Read more »

Shapes In a Box: Disassembling 3D Objects for Efficient Packing and Fabrication

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily shaped 3D objects. This paper introduces an original algorithm to split a 3D model... Read more »

How to Secure an OpenStack Cloud

Providing security in OpenStack is not as easy as simply deploying a firewall and enabling antivirus. Many additional controls need to be deployed. Read more »

Remains of GigaOm Bought by Content Farm Knowingly

GigaOm assets acquired include the Website itself and the content library, which holds about 14 years' worth of content. Read more »

EMC Adds Hybrid Cloud Management in Virtustream Acquisition

Virtustream provides a layer of cloud-management abstraction that sits above the virtual machine layer and affords more accurate control for administrators. Read more »

What a Google Internet of Things OS Would Mean for the IT Industry

Will Google introduce an Internet of things operating system at Google I/O? If so, here's what the IoT OS could mean for Google and the IT industry in general. Read more »

Google Says It’s Ready for ‘Leap Second’ on June 30

All internal systems are ready to handle the extra second that will be added to world clocks on the last day of June, Google said. Read more »

OpenStack Making Progress, but Manageability Remains a Concern

NEWS ANALYSIS: OpenStack is being widely deployed for enterprise cloud projects, but even its biggest advocates say the community must make the platform more manageable. Read more »

Controller Design for Multi-Skilled Bipedal Characters

Developing motions for simulated humanoids remains a challenging problem. While there exists a multitude of approaches, few of these are reimplemented or reused by others. The predominant focus of papers in the... Read more »